Extended & Bonus Chapters

There are good reasons to visit our website, and here are a few of them:

  • Find an extended chapter 20 (Selecting Development Tools), an extended chapter 21 (The Design Document), and a bonus chapter 28 (Your Game, Version 2.0) — all on our Scribd site. And read updated information about game engine licensing fees (free! — in an increasing number of cases).
  • A bonus fable!  More on wizards and corporate wizardry!
  • 2-part webinar on game design versus instructional design, presented by co-author Nick Iuppa.
  • Read an exclusive brand-new article composed by co-author Nick Iuppa, on some of the work he’s been doing for clients the past couple of years since publication of the book.